You play as a robot exploring a (to be) large laboratory, finding terminals that you have to hack to open the level door.
Game explores mechanic I call a "lash", it's up to your own exploration to what you can do with it. Use arrows or WASD to play. (Psst, double-D/double-right is your friend)
Game started as a prototype I finished in 9 days, You can follow the development on my website or see timelapses and video updates on my YouTube.
The prototype only contains one level you can finish in just about 2 minutes.
A big thank you goes to Mr. Matthew VanDevander for his tremendous help with his amazing game design mind, Mr. Martin Ocenas for a lot of feedback that shaped a lot of important details and sir Ivan Centes & Honza Sterba for their nerves with playtesting. Hopefully I'll be able to add a credits screen so they will be forever associated with the game.
Update, August 1st 2015
- Added support for arrows.
- Added checkpoints.
- Tuned lash timings (should be much more pleasant to play)
- Added lash animation.
- Changed explosion animation.
- Added death sound.
- Fixed several known bugs.